Counter-Intuitive Rules of Design

Kontra over at counternotions writes:

There are many counterintuitive ‘rules’ in product design, these two are among the most intractable: • The more successful a product, the harder it’s to upgrade. • The more users say they want a product update, the more they complain when the change

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Apple's Swashbuckling Product Development Style

In Chapter 13 of the Steve Jobs Biography, Walter Isaacson describes how in the creation of the first Mac, Jobs formed a development team that operated outside of the boundaries of the Apple organization and was filled with people that "were creative, wickedly smart, and

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Fail Often, but Fail Early

It is with a heavy heart that I have to announce that I have decided to put the Spaces for Ideas Collection 2 on hold indefinitely. After taking a hard look at the new prototypes, I am unable to get the design and marketing mix right.

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Design is Ignoring Things that Do NOT Matter

Dmitry Fadeyev on Google's decision to remove the “http://” portion of the URL in Chrome’s address bar. But see, this is one of those things that just doesn’t matter. Design isn’t about cutting waste—that’s too easy. Waste is something that has no value, so identifying and

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The Future of Computing is Tablets and More!

This awesome infographic (after the jump below), created by the team at Focus, predicts that Tablets (iPad et al.) will be the future of computing. According to the data, 14% of online shoppers intent to purchase an iPad in the next five months.

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