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The Inverted Bike Shop

It's funny. As a kid I loved riding bikes. What I loved even more was tinkering with them. I had this classic Chopper (you know, with that smaller front wheel?) that I hacked

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SOPA and PIPA from the Eyes of Design

As the wave of SOPA and PIPA protests die down, it’s time to take stock of the implications such legislatures can have on the design community. Please do take my thoughts with a pinch of

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Frog Design's Tech Trends of 2012

January is often abuzz with 3 things: New Year resolutions, trends and forecasts for the year, and CES. I'll leave CES to the CES PR engines, because as designers, if you just focus on CES you will be a year too late. So if you want

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Apple's Inconsistent Aesthetic

James Higgs writes an interesting article about the inconsistencies of Apple's aesthetic. In one corner you have Apple's sublime and minimal industrial design where every corner or radii has been considered.

These devices have become increasingly simple and pared down, even as the power contained

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Apple's True Legacy

Harry Marks writes a very insightful piece on what Apple has done or will do for the computing industry in a Lion, iOS 5 and iCloud environment.

To some, it means Apple has locking you in to its “walled garden”. To others, the company is giving

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Are Mobile Phone Brands Really Copying iPhones?

In the last few months most of you would have read the endless press about Apple’s multiple lawsuits filed against their competitors claiming that they are stealing their intellectual property. Not only that, countless of

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What can Design do for Business Innovation?

The UK Design Council has produced a nice little video interview with the likes of IDEO's Paul Bennett and Professor Roberto Verganti (of Design Driven Innovation fame) sharing their thoughts on what is design and what design can do for businesses. <iframe src="http://player.vimeo.com/video/12819375?title=0&byline=0&portrait=0&color=ffffff" width="521" height="293"

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Build Ecosystems not Products

It is commonly known that Apple does not use user-centered research to help the Business determine what they should create or do next. They go one better. They build "playing fields" wide enough for people to do as they please.

Apple has recognized what

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