I'm sure most of you would have probably heard of Scott Wilson's little entrepreneurship adventure on Kickstarter, the TikTok and LunaTik iPod Nano watch? FastCo Design, then Cool Hunting and Gizmodo picked up the project
Dmitry Fadeyev on Google's decision to remove the “http://” portion of the URL in Chrome’s address bar. But see, this is one of those things that just doesn’t matter. Design isn’t about cutting waste—that’s too easy. Waste is something that has no value, so identifying and
Dylan Tweney, a senior editor at Wired.com, wrote on The Atlantic:
This awesome infographic (after the jump below), created by the team at Focus, predicts that Tablets (iPad et al.) will be the future of computing. According to the data, 14% of online shoppers intent to purchase an iPad in the next five months.
I'm pretty impressed with the Klhip Nail Clipper. The product is testament that "Form Follows Function" can produce beautiful (instead of boring) products. I love the mechanical design and how it folds up tightly
Source: Frog Design
I realized that a Design Manager is not an easy role to play in today's design industry. How a design team gels together is very much affected by how the "boss" manages them.
More often than not, I see
It’s all up to your and your work.
Francisco Inchauste, a User Experience (UX) designer passionate about all things web, writes a very insightful analysis on the difference of approach between his design of intangible digital products, to that of Architect Frank Lloyd Wright's more analogue (or tangible) products. He writes:
I'm not sure how I missed this!
Some months ago, Boing Boing ran an interview with Jens Martin Skibsted on the industrial design of the Terrafugia flying car. Skibsted, a Danish industrial designer, is better
I have not gone all "Ga-Ga" over anything for a long time. Until I caught wind that Muji, one of my favorite brands, has released a Notebook App for the iPad inspired by
Chuck Close from Wisdom said:
The advice I like to give young artists, or really anybody who’ll listen to me, is not to wait around for inspiration. Inspiration is for amateurs; the rest of
Bryan over at the ZURBlog wrote that designers should focus on methods, not process.
At a glance, method and process may seem like the same thing, but a closer look reveals their distinct differences. A method is a how you do something, while process is putting
I’ve always believed that videos were one of the best things to happen to learning on the Internet. Now people from all around the world can see beyond just the word and fully appreciate a
As designers, we all have processes, systems and tools that we use day in and day out. Each one employed to solve a specific problem in a specific way. As we attempt to automate our design process and optimize our methods we invariably realize that
I'm always open to new experiences!
Last Saturday was the first time I presented a blog article to an actual physical audience! I was invited by the Design and Technology Educators Society (DTES) to present my controversial post: "Design Thinking is Killing Creativity".
<div style="width:500px"
That's right people, no fear! Image by StreetFly JZ
When Moo approached me to see if I was interested in some Moo cards for Design Sojourn readers, I immediately said "yes!" These Moo cards
Sorry this post comes a little late. I was invited last Thursday to a VIP preview of the Transmission: Experience 2010 exhibition, a creative outlet for students to explore "
I have always maintained that Design and Marketing go hand in hand. Any designer looking to become more business savvy can get quite far if he or she starts with some marketing knowledge. Mike Funk writes:
Marketing is a framework for the organized delivery
Design? from Design Says Hello on Vimeo.
A nice little introspective on how people understand the profession of design in Singapore. Student director N.Ziqq interviews, in just under an hour, a number of multidisciplinary designers and artists for