fbpx
 

F*ck You. Pay Me. (nsfw)

The ever-witty Mike Monteiro, famous for his potty mouth, shared at a recent San Francisco Creative Mornings talk, the ups and downs of running a design business. For example, dealing with problems such as getting clients to pay up, getting comfortable with

0

9 Lessons from a Design Entrepreneur

Sometime in 2006, I decided that if I were going to be designing commercially successful products and strategies, I would need to know what it is really like to run a business, a business that would

13

Build Ecosystems not Products

It is commonly known that Apple does not use user-centered research to help the Business determine what they should create or do next. They go one better. They build "playing fields" wide enough for people to do as they please.

Apple has recognized what

3

From Unthinking Design to Design Thinking

I recently spoke to a person who has successfully started to integrated design thinking into his organization. He re-emphasized the word “started” because he feels his organization is still making the journey. Even so, his organization is already starting to see the benefits

3

How to Get your Designs into MoMa?

Paula Antonelli indirectly answers the question "What makes good design?” by sharing some of MoMa's selection criteria. <param name="allowScriptAccess" value="always"

2