When Designing: Focus on Methods, Not Process
Bryan over at the ZURBlog wrote that designers should focus on methods, not process.
At a glance, method and process may seem like the same thing, but a closer look reveals their distinct differences. A method is a how you do something, while process is putting
I had the pleasure of being invited, on Tuesday, to the opening ceremony of the Made for SAM exhibition. This exhibition, probably the first of its kind in Singapore, featured the work of
I’ve always believed that videos were one of the best things to happen to learning on the Internet. Now people from all around the world can see beyond just the word and fully appreciate a
The kind folks of Autodesk heard that I loved SketchBook Pro so much that they extended their Comic-Con only 30% discount to all Design Sojourn readers!
I'm sure many of you know what SketchBook Pro is all
That's right people, no fear! Image by
Just check out the size of that stack of Expandable Sketchbooks I have been packing!
Sorry this post comes a little late. I was invited last Thursday to a VIP preview of the Transmission: Experience 2010 exhibition, a creative outlet for students to explore "
Moleskine has 
Image by 


It is pretty interesting to see how Mario's character design has evolved through the years. If you study how the heavy pixilated Mario in 1981 became the sleek rendered Mario in 2008, you can see
Image: not a sunrise (ミウラ折り 3) by
Image: An Event Apart Chicago Sketchnotes: